If Geralt turns Napp in, he's almost immediately executed, and Willis is even further alienated from the rest of the village. The obvious choice would be to turn in the racist against non-humans, but choices in the Witcher are never quite so black and white. Geralt has two choices here, either turn Napp in to the Nilfaardians or take a bribe from Napp and let him go. Geralt does, and it turns out a drunkard named Napp did it while intoxicated. Willis is sure that this fire was intentional, and asks Geralt to find who did it. In it, Willis, a Dwarven blacksmith, is one of the only non-humans in the village, and his forge has recently been burned down. And, one of the early side quests players can take on in this town is called 'Twisted Firestarter'. It's where a lot of the mechanics of the game are slowly introduced, it's mostly separated from the rest of the world in regards to the plot, and the storyline hasn't really 'kicked off' yet while Geralt is roaming around this area. White Orchard is basically The Witcher 3: Wild Hunt's 'tutorial area'. So, it seems like an apt time to look back and pick out some of the worst choices that Geralt of Rivia can possibly make. Whether it's Henry Cavill walking away from the Netflix show, the Vesemir-focused animated series Nightmare of the Wolf, or the Next-Gen update for the base Witcher 3 game, there's always something going on. Updated February 4th, 2023 by Jacob Buchalter: The Witcher franchise feels like it's always in the back of the minds of the public, given that there's always some new piece of Witcher news. But, out of all the choices Geralt can make in Witcher 3: Wild Hunt, which ones are the closest to just being purely negative? Let's take a look. RELATED: Series That Give Off A Witchy VibeĪnd, this is an aspect of the source material that CDProjekt Red, the developers of the Witcher games, got right for the most part. In the dark and dreary world Geralt lives in, the endings for all stories are just in different shades of grey instead of black (tragic) or white (happy). Melee is the only training I skip and hope whoever came up with it feels good about themselves, because they clearly hate the players.The Witcher books, The Witcher 3: Wild Hunt, and by extension Geralt's whole life is a series of 'the lesser of two evils' choices. It's unfun, complete RNG, that encourages counter intuitive behaviour of waiting for attacks to almost hit you before fending them off while sending multiple attacks. Melee, I hate this with a burning passion. The high score itself isn't really the problem. Ranged, the stars on this are terrible and highly luck dependant. While it's easy to tell which one is coming, it skips part of the wind up animation causing these attacks to come far faster than normal. Only thing that occasionally throws me off here is the spping attack. Soulcery, only the stars are hard and more in the annoying way.ĭefense, there's a bit of luck involved here, with some of the random barrage apples who are the only thing throwing me off, a lot of this is really just repeating patterns aside from the chakrams.Īgility, you can do stars without getting high in score, because every attack can be a star and they come one by one. You could argue that agility is just as counter intuitive, where you have to hit "slowly" to build stars and combo.Įdit: Not to say that it's EASY, but it was the EASIEST for me ** Disagree tbh. strength was one of the first and easist for me. Originally posted by s4s4:All i need is the missions in agility, which I am working on, and I still say agility was the hardest for me. when that happens its almost impossible to get them both without getting hit and that i think is a bit unfair. I found it pretty strange but for some reason at the magic apples section there came 2 apples at once! Yes this sounds crazy and sounds like i just see strange things but i swear that it happens atleast 8 times for me. i think that the normal apple section should be the easiest because thats the first section you get in strenght training. you just have to spam all buttons in the end and hope that you dont get hit. they are so much faster then all the other things and you have no time to react and calculate. the only thing thats really challenging is the normal apples. I must admit that the throwing stars, magic apples and the puppet sections are pretty easy. i think it should be lowered to 400 or 500. From what i know almost all people found the soulmaster combo on sword the hardest one of them all.
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